

Soraka vs Rell Counter Pick
Matchup Summary
What the Data Means
Rell enters the fight with 175 attack range to Soraka’s 550, and still considers the matchup winnable. The reason is Break the Mold: her attacks and abilities strip armor and magic resistance on hit, wearing down the 32 armor and 30 magic resistance Soraka begins with. Her damage is mixed rather than pure, so Soraka has no single resistance to build up in response. Shattering Strike breaks shields and stuns along a line, Ferromancy: Crash Down launches enemies into the air when she lands, and Magnet Storm pulls everyone nearby toward her. Each of these closes the gap that Soraka’s range is meant to guard.
The raw stats are closer than the range gap suggests. Rell has 620 base health and 2,388 at level 18, while Soraka has 605 and 2,101. Rell is the slower of the two at 315 movement speed against 325, although Full Tilt boosts her speed and that of one ally. Astral Infusion costs Soraka health to cast, and against a champion who removes resistances with every hit, that cost adds up over each exchange. Wish heals the entire team at once and remains the cleanest answer to a Magnet Storm that catches two allies, but it cannot restore resistances that have already been stripped. Across 896 games on patch 16.13.1, Soraka wins 48.3 percent of the time against Rell. That is a losing rate, but only slightly, which is why the matchup is rated even rather than difficult.
FAQ
No — current data marks this as a counter matchup: Rell has the statistical edge. Soraka wins 48.3% of the recorded games.
48.3% from Soraka's perspective, measured on patch 16.13.1.
896 ranked games at Emerald rank and above, across all regions.
The current Soraka build — items, runes and skill order from the same data set — is on the Soraka build page.