

Varus vs Nasus Counter Pick
Matchup Summary
What the Data Means
With only 109 games on patch 16.13.1, the sample is small, so the 56.0% posted by Varus should be taken with some caution. The logic still holds: Nasus has to land basic attacks from 125 range to build Siphoning Strike, and a marksman shooting from 575 takes that away completely.
Nasus has one clear answer, and it is a single ability. Wither slows both movement speed and attack speed for its duration. Against a champion with 330 base movement speed (Nasus himself moves at 350), that removes the escape entirely. Beyond that, the rest of the matchup leans toward Varus: Hail of Arrows cuts healing on desecrated ground, working against the lifesteal Soul Eater provides, and Spirit Fire strips Armor from anything caught inside it, which hurts a champion with 24 Armor at level 1 and 92 at level 18. Nasus scales from 650 health and 34 Armor up to 2,418 and 113.9, deals mixed damage, and gains bonus attack range while Fury of the Sands is active, so in a cramped late-game brawl he still has the upper hand. The difficulty ratings of 6 against 2 suggest the harder job falls on whoever ends up behind. Chain of Corruption lets Varus hold a slowed target in place until teammates can reach them. Complete kit breakdowns: Varus and Nasus.
FAQ
Yes — Varus holds the statistical advantage in this matchup. Varus wins 56.0% of the recorded games.
56.0% from Varus's perspective, measured on patch 16.13.1.
109 ranked games at Emerald rank and above, across all regions.
The current Varus build — items, runes and skill order from the same data set — is on the Varus build page.