

Yasuo vs Ryze Counter Pick
Matchup Summary
What the Data Means
Ryze’s health pool grows far beyond Yasuo’s, reaching 2,728 at level 18 compared with 2,460. His armor, though, tops out at 93.4, while Yasuo gets to 110.2. Since every bit of Yasuo’s damage is physical, that gap is what usually settles trades, and on patch 16.13.1 Yasuo won 56.93% of 137 games. That sample is small, so the exact percentage should be read loosely.
Arcane Mastery links Ryze’s damage to bonus mana and turns his mana pool into a function of ability power, a lengthy path to finish. Before that comes together, Overload, Rune Prison and Spell Flux are fairly modest spells, and he casts them from 550 range against a melee champion who gets in close with Sweeping Blade and regenerates a shield just by moving.
Wind Wall is worth more than usual against this kit. It stops enemy projectiles for four seconds, and Overload and Spell Flux both fly as projectiles, so a well-timed wall can halve the combo that builds his runes. Rune Prison is a targeted spell and still connects, dealing damage and slowing or rooting a target that has been hit by Spell Flux. Realm Warp moves a team around rather than protecting the caster, and with 340 movement speed against 345, Ryze never outruns the chase fast enough, so once Yasuo is on top of him he has no real escape. Ratings of 10 and 7 put both champions in the demanding category.
FAQ
Yes — Yasuo holds the statistical advantage in this matchup. Yasuo wins 56.9% of the recorded games.
56.9% from Yasuo's perspective, measured on patch 16.13.1.
137 ranked games at Emerald rank and above, across all regions.
The current Yasuo build — items, runes and skill order from the same data set — is on the Yasuo build page.