The Story of Tristana
Plenty of yordles leave home hoping to find a gadget to fiddle with or a prank to pull on somebody. Tristana set out hunting for a battle big enough to be brave in.
She grew up on tales of Runeterra’s factions and their wars. Where other yordles saw something to dodge, she saw a stage her people had every right to stand on, convinced that bravery wasn’t reserved for taller races. She walked out of Bandle City, the elusive spirit realm that flickers in and out of the mortal world, for the first time carrying only her conviction and a cannon she calls Boomer. Her aim was to show that yordles could earn the same legendary reputation as the warriors from the stories she’d loved as a child.
That same boldness shapes her playstyle as a Marksman and Assassin suited to the ADC or Mid lane. She runs on Mana rather than fury or charge. Draw a Bead quietly pushes her attack range outward as she levels, so she can poke from farther off than her frame would lead you to expect. Rapid Fire lets her shoot at a much quicker tempo for a brief stretch. Rocket Jump sends Boomer’s blast into the ground beneath her, launching her to a fresh spot and damaging and slowing anyone standing where she lands. Explosive Charge spreads shrapnel whenever she gets a kill, and it can also be stuck onto an enemy as a timed bomb that goes off soon after. Buster Shot, her ultimate, fires a cannonball heavy enough to hurl a target across the battlefield, and it hits harder if that target is already carrying an Explosive Charge. Among the crowded field of small, gun-wielding or bomb-tossing champions like Corki and Rumble, or small-scaled fighters such as Teemo, Lulu, and Veigar, Tristana gets noticed mainly because she plays so much bigger than she looks.
GalleryTristana Art


