The Story of Twisted Fate
If you ask Twisted Fate for the facts behind anything, expect a tale instead, and it will almost always make him look good.
He earned his name as a card cheat and con artist by drifting across much of the known world, talking coin out of marks who ought to have been warier and collecting both resentment and reluctant respect in the process. He rarely treats anything seriously, least of all his own predicaments. Whatever mess he finds himself in, he greets it with a knowing grin, as if he had scripted it beforehand. In the harbors of Bilgewater, that composure rests on a habit of holding back one more trick.
He isn’t strictly a solo act, though. His partnership with Graves runs deep enough to be a real alliance, the kind where each one patches the holes that the other’s plans leave open.
On the battlefield, Twisted Fate is a Mage and Marksman who fits Mid or ADC and runs on Mana, and his kit is as reliant on sleight of hand as his reputation implies. Wild Cards throws three cards forward, hurting each enemy they cut through. Pick a Card has him draw a concealed card from his deck to charge his next attack with a bonus effect he chooses in the moment. Stacked Deck rewards waiting by granting bonus damage and Attack Speed on every fourth attack. Loaded Dice, his passive, awards a variable amount of bonus gold whenever he secures a kill, a little wager built into every skirmish. Destiny, his ultimate, exposes every enemy champion on the map and unlocks Gate, which lets him teleport nearly anywhere in under two seconds. It works just as well for a surprise attack as it does for a theatrical getaway. Former partners such as Gangplank and Miss Fortune have discovered the hard way that bargaining with Twisted Fate seldom turns out as straightforward as it sounds.
GalleryTwisted Fate Art


