The Story of Yasuo
Yasuo bears a heavier load than most people could imagine. A proud young swordsman schooled in Ionia’s fighting arts, he saw his world turn upside down when he was accused of murdering his own master, a charge he had no way to disprove. Pushed into a duel he never wanted, he ended up killing his own brother in self-defense, against an opponent who was sure he was guilty.
The truth came out in the end. The person who had really killed Yasuo’s master was exposed, and the accusation that set everything off collapsed. By then, though, the harm was already done, and no revelation could undo what he had been forced to do to his family. Being cleared brought him no comfort. If anything, it made the cost he could never take back feel even heavier.
He still moves through Ionia with that past, a nimble swordsman who has learned to work with the wind instead of against it. His bond with half-brother Yone remains the deepest wound in that story, and a later, fateful duel with Riven has added yet another clash to the list of battles that trail him.
His past does nothing to slow his fighting. Steel Tempest sends his blade driving forward in a straight line, and hitting two enemies in quick succession charges a third cast that unleashes a whirlwind able to knock foes into the air. Wind Wall raises a moving barrier that absorbs every enemy projectile striking it for several seconds. Sweeping Blade carries him dashing through a target, and each further cast on a new enemy deals more damage than the last. Last Breath, his ultimate, blinks him to any airborne enemy champion and pins every airborne target nearby in place while he strikes, a finisher built entirely around the openings his other abilities create. Way of the Wanderer, his passive, boosts his critical strike chance and gradually builds a shield while he is on the move, ready to activate the moment he takes damage. It is the kit of a fighter who is always in motion, since staying still has never worked in his favor.
GalleryYasuo Art


