

Sona vs Alistar Counter Pick
Matchup Summary
What the Data Means
A minotaur with a 125 attack range beating an enchanter with 550 range looks backwards until the health totals are compared. Alistar climbs from 685 health and 40 armor to 2,725 and 119.9, while Sona moves from 550 and 26 to 2,097 and 97.4. Her 47.3% win rate over 531 games on patch 16.13.1 owes more to that gap than to any one ability.
Pulverize launches everyone nearby into the air, and Headbutt sends a target flying backward. Together they can remove a champion who was never built to take that punishment. Unbreakable Will then clears every crowd control effect from Alistar and cuts incoming physical and magic damage, blunting Crescendo, her only hard crowd control, at the exact moment it would matter. Trample lets him ignore unit collision as it stacks, so minions do not wall him off. Triumphant Roar heals him and nearby allies once stuns, displacements or nearby deaths charge it.
What remains for Sona is spacing and patience. Aria of Perseverance heals her and a wounded ally, Song of Celerity gives allies movement speed to stay outside engage range, and Power Chord builds permanent ability haste with every cast. Hymn of Valor still targets champions from maximum distance. Alistar rates 7 for difficulty against her 4, and his mixed damage leaves no single resistance covering her.
FAQ
No — current data marks this as a counter matchup: Alistar has the statistical edge. Sona wins 47.3% of the recorded games.
47.3% from Sona's perspective, measured on patch 16.13.1.
531 ranked games at Emerald rank and above, across all regions.
The current Sona build — items, runes and skill order from the same data set — is on the Sona build page.