

Trundle vs Yasuo Counter Pick
Matchup Summary
What the Data Means
Wind Wall stops projectiles for four seconds, and Trundle has no projectiles to stop. Chomp reaches only melee range, Pillar of Ice is terrain placed on the ground, and Subjugate is a targeted drain. That leaves Yasuo’s signature defensive kit mostly useless in this top lane matchup, which goes a long way toward explaining why Trundle wins 54.6% of 227 games on patch 16.13.1.
- Health: Trundle starts with 650 and reaches 2,520 at level 18, while Yasuo has 590 and 2,460, so Trundle stays ahead on the crit damage curve.
- Attack damage: At level one he has 68 to Yasuo’s 60, which tips the opening melee trade against Yasuo.
- Difficulty: Yasuo is rated 5 and Trundle 10, so playing Yasuo here demands a much higher skill floor.
The real threat from Yasuo is mobility, not his base stats. Sweeping Blade can dash through any unit, minions included, which lets Yasuo control spacing and walk out of a bad trade whenever he likes. His 345 move speed is only five below 350. Steel Tempest with two stacks throws a knock-up whirlwind that sets up Last Breath without any ally help, and that knock-up is usually when the fight swings. Dropping Pillar of Ice onto the minion wave takes away his dash targets, which matters more than the slow itself. Frozen Domain and King’s Tribute then keep Trundle topped up from the minions he is standing among.
FAQ
Yes — Trundle holds the statistical advantage in this matchup. Trundle wins 54.6% of the recorded games.
54.6% from Trundle's perspective, measured on patch 16.13.1.
227 ranked games at Emerald rank and above, across all regions.
The current Trundle build — items, runes and skill order from the same data set — is on the Trundle build page.