PKing's Tribute
When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
the Troll King
Trundle is a top-laner built as a fighter-tank, and his whole approach revolves around taking whatever the enemy brings to the fight and wearing them down over long duels. Chomp bites the target for damage and drains part of their Attack Damage at the same time, so any trade with him skews in his favor: he deals more while his foe deals less. Few bruisers are as frustrating to face in a side lane.
Frozen Domain decides where the fight happens. Turning an area into his own ground grants Attack Speed and Move Speed along with boosted healing from every source, and King’s Tribute adds healing each time an enemy unit dies nearby. Together these let him stay surprisingly sturdy while standing inside a minion wave. Pillar of Ice brings something different: a wall of impassable terrain that slows anyone caught by it, which can seal off an escape route, separate enemies from their team, shut down a gank, or cancel a dash.
Subjugate is the anti-tank ultimate in the game. It instantly siphons a percentage of the target’s Health, Armor, and Magic Resistance, and those gains double over four seconds. Aimed at the enemy frontliner, it converts their tankiness into his, so even a Trundle with only half his items can fight through champions well above his weight.
Trundle suits players who like split pushing, drawn-out one-on-one attrition, and clever use of terrain more than flashy mechanics. His main drawback is range: with 175 attack range he has to get within reach of his target, and kiting lineups can keep him from doing so. Once he closes in on ground he has frozen, though, very little survives the exchange.
PWhen an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
QTrundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.
WTrundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.
ETrundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
RTrundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.
| HP | 650 |
| HP per level | 110 |
| Mana | 340 |
| Resource per level | 45 |
| Armor | 37 |
| Magic Resist | 32 |
| Attack Damage | 68 |
| Attack Speed | 0.67 |
| Move Speed | 350 |
| Attack Range | 175 |
| HP Regen | 6 |
| Resource Regen | 7.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Trundle's results against each champion, imported from op.gg.
Trundle is usually played in Top.
Trundle is classified as Fighter / Tank and uses Mana as a resource.
King's Tribute (Passive), Chomp (Q), Frozen Domain (W), Pillar of Ice (E), Subjugate (R).
Yes — current Trundle builds are listed above.
Tarzan, Akunma, Bliio.

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