PGranite Shield
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Shard of the Monolith
Malphite’s strength is in how plainly he plays. Rated near the bottom for difficulty and near the top for defense, this tank does best in top lane, with the occasional mid game, where he hard-counters attack-speed and AD-heavy teams. He also offers one of the most dependable teamfight engages in League of Legends.
His early game rests on Granite Shield, a passive stone layer that soaks up damage equal to as much as a tenth of his maximum health. It refills whenever he goes unhit, so he can trade and disengage with much less risk than most tanks carry. Seismic Shard is a targeted poke that steals move speed: it slows the enemy and speeds Malphite up, which makes it useful both for closing gaps and for escaping. Ground Slam deals magic damage that grows with his armor and reduces enemy attack speed, so auto-attack fighters and marksmen have a hard time winning a duel against him. Thunderclap adds aftershock damage to his basic attacks, giving him short bursts of trading power.
Everything comes back to Unstoppable Force. This ultimate sends him soaring across the map and launches every enemy it hits into the air. One accurate cast into a bunched-up backline can settle a teamfight before it properly begins, and the rest of his toolkit keeps him standing in the chaos he started. His weaknesses are easy to spot: he burns through mana, he is slow to move outside his ultimate, and heavy magic damage blunts his defenses. Malphite is a good fit for players who want the biggest possible teamfight impact from a simple, low-mechanics champion.
PMalphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
QMalphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.
WMalphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.
EMalphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
RMalphite launches himself to a location at high speed, damaging enemies and knocking them into the air.
| HP | 665 |
| HP per level | 104 |
| Mana | 280 |
| Resource per level | 60 |
| Armor | 40 |
| Magic Resist | 28 |
| Attack Damage | 62 |
| Attack Speed | 0.736 |
| Move Speed | 335 |
| Attack Range | 125 |
| HP Regen | 7 |
| Resource Regen | 7.3 |
Imported from op.gg · updated every 48 hours.
Win rates are Malphite's results against each champion, imported from op.gg.
Malphite is usually played in Top or Mid.
Malphite is classified as Tank / Mage and uses Mana as a resource.
Granite Shield (Passive), Seismic Shard (Q), Thunderclap (W), Ground Slam (E), Unstoppable Force (R).
Yes — current Malphite builds are listed above.
Doinb, DuDu, Frog, Lancer, Hery.

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