PHextech Capacitor
When Jayce swaps weapons he gains Move Speed for a short duration.
the Defender of Tomorrow
Jayce works like two champions that share a single roster slot. He unlocks his ultimate at level one, and it toggles him between the melee Mercury Hammer and the ranged Mercury Cannon. That gives him six active abilities along with transform bonuses: the first cannon attack strips armor and magic resist, and each switch grants move speed via his Hextech Capacitor passive. Juggling both stances is the reason his difficulty rating sits at 7.
His most dangerous damage comes from Cannon Stance. Sending Shock Blast through an Acceleration Gate speeds up the orb and makes it larger, turning him into a long-range poke threat that can control a lane well before any teamfight starts. Hyper Charge adds to this by maxing his attack speed for a short series of strikes, which is strong for bursting down towers or champions. When opponents try to close in, he moves into Hammer Stance: To the Skies! launches him at a target and slows it, Lightning Field scorches enemies nearby while refilling his mana, and Thundering Blow pushes an attacker away, frequently right into another accelerated Shock Blast.
Jayce is mainly a top laner, though he can also flex into ADC. He plays as a lane bully and a core of poke compositions rather than a standard frontline tank. He excels at early pressure, harassing from range in a way few top laners can, and at burst combos that blend both stances. The downside is that if he does not gain an early lead, he can fall behind pure scaling champions. He suits players who enjoy tempo, the constant choices of when to swap stances, and pushing an advantage from the first minute rather than waiting for the late game.
PWhen Jayce swaps weapons he gains Move Speed for a short duration.
QHammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.
WHammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.
EHammer Stance: Deals magic damage to an enemy and knocks them back a short distance.Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.
RHammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.
| HP | 590 |
| HP per level | 109 |
| Mana | 375 |
| Resource per level | 45 |
| Armor | 22 |
| Magic Resist | 30 |
| Attack Damage | 59 |
| Attack Speed | 0.658 |
| Move Speed | 335 |
| Attack Range | 125 |
| HP Regen | 6 |
| Resource Regen | 6 |
Imported from op.gg · updated every 48 hours.
Win rates are Jayce's results against each champion, imported from op.gg.
Jayce is usually played in Top or ADC.
Jayce is classified as Fighter / Marksman and uses Mana as a resource.
Hextech Capacitor (Passive), To the Skies! / Shock Blast (Q), Lightning Field / Hyper Charge (W), Thundering Blow / Acceleration Gate (E), Mercury Cannon / Mercury Hammer (R).
Yes — current Jayce builds are listed above.
Zeus, Canna, TheShy, Wunder, Bwipo.

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