PEchoing Flames
Urgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.
the Dreadnought
Urgot is a juggernaut of a fighter who takes over the top lane with steady, wearing-down pressure instead of quick bursts. He is classed as a Fighter and Tank, yet he attacks from 350 range, so he can push around melee champions and still have enough durability to outlast long brawls. What makes him hard to play is the timing of his unusual attack rhythm, not any need for fast reflexes.
Echoing Flames sits at the center of Urgot’s kit: shotgun blasts that fire from his legs now and then during basic attacks and Purge. A common exchange opens with Corrosive Charge, which slows a target and marks them, so Purge locks onto that champion. Urgot slows himself as he empties his weapon, firing leg blasts repeatedly for steady physical damage. Disdain handles divers and runners alike. He rushes ahead behind a shield and throws whatever champion he snags out of position, frequently setting them up for his full Purge output. Fear Beyond Death closes out the sequence with a chem-drill that impales a target and executes them once they fall under a health threshold.
Urgot excels at winning lanes, skirmishing well in the mid-game, and owning one of the most dependable execute ultimates available. In teamfights he acts as a frontline damage anvil, keeping carries away from his Purge radius. The kit also brings clear drawbacks: he slows himself while dealing damage, and once Disdain is spent he has very little mobility.
He is a good fit for players who like methodical, attrition-driven lanes and the payoff of a well-timed flip into an execute.
PUrgot's basic attacks and Purge periodically trigger blasts of flame from his legs, dealing physical damage.
QFires an explosive charge at the target location, dealing physical damage and slowing enemies caught in the explosion.
WUrgot slows himself while he unloads his weapon on nearby enemies. Prioritizes enemy champions Urgot has recently struck with other abilities and triggers Echoing Flames.
EUrgot charges in a direction, shielding himself and trampling non-champion enemies. If he catches an enemy champion, he will stop and hurl them out of his way.
RUrgot fires a chem-drill that impales the first enemy champion hit. If that champion falls below a health threshold, Urgot judges them weak and can execute them.
| HP | 655 |
| HP per level | 102 |
| Mana | 340 |
| Resource per level | 45 |
| Armor | 36 |
| Magic Resist | 32 |
| Attack Damage | 63 |
| Attack Speed | 0.625 |
| Move Speed | 330 |
| Attack Range | 350 |
| HP Regen | 7.5 |
| Resource Regen | 7.25 |
Imported from op.gg · updated every 48 hours.
Win rates are Urgot's results against each champion, imported from op.gg.
Urgot is usually played in Top.
Urgot is classified as Fighter / Tank and uses Mana as a resource.
Echoing Flames (Passive), Corrosive Charge (Q), Purge (W), Disdain (E), Fear Beyond Death (R).
Yes — current Urgot builds are listed above.
Aligan, ARMUT, Cripple.

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