PLiving Forge
Ornn gains an additional bonus Armor and Magic Resist from all sources.Ornn can spend gold to forge non-consumable items anywhere.Additionally, he can create masterwork items for himself and for his allies.
The Fire below the Mountain
Ornn stands apart from other top lane tanks because he is the only champion in League of Legends able to forge items without recalling to base. Through his passive, Living Forge, he spends gold to craft non-consumable items wherever he happens to be on the map, then later upgrades finished pieces into masterwork versions that benefit himself and his allies. In practice, he becomes a team-wide economic engine, since his presence alone lifts the item ceiling of the four other players.
Laning as Ornn means a slow, wearing-down style with a defense rating of 9. Volcanic Rupture launches a fissure that slows enemies and leaves behind a magma pillar, which he can also use as cover during his own combos. Searing Charge sends him barreling into terrain, his own pillar included, to launch enemies into the air. Bellows Breath gives him a brief lunge accompanied by fire breath that Brittles targets, increasing the crowd control he applies and letting his knockup chains deal more damage.
Call of the Forge God, Ornn’s ultimate, calls up a huge elemental that moves toward him, slowing and Brittling every unit it passes. Recasting the spell lets Ornn headbutt the elemental back through the enemy team, delivering a second round of crowd control. When timed well, it ranks among the biggest teamfight openers in the game.
Ornn is a good fit for players who like being the one holding the front line, who find satisfaction in shaping the game through item upgrades, and who prefer combos that reward smart use of terrain over pure mechanical precision.
POrnn gains an additional bonus Armor and Magic Resist from all sources.Ornn can spend gold to forge non-consumable items anywhere.Additionally, he can create masterwork items for himself and for his allies.
QOrnn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.
WOrnn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.
EOrnn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.
ROrnn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.
| HP | 660 |
| HP per level | 109 |
| Mana | 341 |
| Resource per level | 65 |
| Armor | 33 |
| Magic Resist | 32 |
| Attack Damage | 69 |
| Attack Speed | 0.625 |
| Move Speed | 335 |
| Attack Range | 175 |
| HP Regen | 9 |
| Resource Regen | 8 |
Imported from op.gg · updated every 48 hours.
Win rates are Ornn's results against each champion, imported from op.gg.
Ornn is usually played in Top.
Ornn is classified as Tank and uses Mana as a resource.
Living Forge (Passive), Volcanic Rupture (Q), Bellows Breath (W), Searing Charge (E), Call of the Forge God (R).
Yes — current Ornn builds are listed above.
369, Haetae, Sero, Cube, 2SPKY.

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