PHemorrhage
Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.
the Hand of Noxus
Darius is the blunt instrument of the top lane. This mana-using fighter-tank rarely leaves that lane, and his threat relies less on fine mechanics than on his Hemorrhage passive, which makes enemies bleed with each attack or damaging ability until they reach five stacks. At full stacks he enters a rage with a large boost to bonus attack damage, so an even fight quickly becomes one-sided.
His trades are deliberate. Decimate is a wide axe spin whose outer edge hits harder than the inner handle and heals him for each champion it strikes; positioning enemies onto the blade’s edge is the central skill of the matchup. Crippling Strike boosts his next attack and slows the target’s movement speed, keeping them within reach to build more stacks. Apprehend passively lets his physical damage slip past part of an opponent’s armor and, when cast, hooks targets and drags them into his kill zone. His closer is Noxian Guillotine, a true-damage leaping execute that grows with Hemorrhage stacks and resets its cooldown on a kill, which is where his notorious chain executes in team fights come from.
Darius controls space well: near a wave or objective, he effectively keeps melee opponents from stepping up. His limits are just as plain. Apart from the short-range pull he has no real gap-closer, so kiting and ranged poke shut him down, and he struggles against teams that deny him stacks.
He suits players who want dominant dueling without a heavy mechanical burden: win the level 1–6 lane, build the bleed, and let Guillotine resets carry the rest.
PDarius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.
QDarius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.
WDarius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed.
EDarius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
RDarius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.
| HP | 652 |
| HP per level | 114 |
| Mana | 263 |
| Resource per level | 58 |
| Armor | 37 |
| Magic Resist | 32 |
| Attack Damage | 64 |
| Attack Speed | 0.625 |
| Move Speed | 340 |
| Attack Range | 175 |
| HP Regen | 10 |
| Resource Regen | 6.6 |
Imported from op.gg · updated every 48 hours.
Win rates are Darius's results against each champion, imported from op.gg.
Darius is usually played in Top.
Darius is classified as Fighter / Tank and uses Mana as a resource.
Hemorrhage (Passive), Decimate (Q), Crippling Strike (W), Apprehend (E), Noxian Guillotine (R).
Yes — current Darius builds are listed above.
Adam, Blender, Burrito, Cylainius.

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