PMartial Cadence
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
the Exemplar of Demacia
The E-Q flag-and-drag is among League’s most instantly recognizable engage combos, and Jarvan IV owns it. Jarvan first drops Demacian Standard, a flag that detonates for magic damage and boosts attack speed for allies standing nearby. He then fires Dragon Strike at the flag, charging across the map, carving through armor on the way, and landing beside the banner while launching every enemy in his path into the air. Done well, this turns a tanky top laner (who also works as a classic jungler) into a long-range initiator that forces opponents to respect every wall and bush.
Once he touches down, Cataclysm closes the fight. Jarvan slams into a chosen target so hard that terrain rises around the two of them, damaging nearby enemies as it erupts and locking the victim inside the pit with him. Paired with the flag-drag, a team that moves together can remove a carry before reinforcements find a way around the barriers. Golden Aegis supports the dive by granting a shield that scales with how many enemies are close and slowing them, so every extra target he catches means more time he can stay alive in the thick of it.
His passive, Martial Cadence, adds bonus physical damage to his first hit on each enemy, scaled to that enemy’s current health, which pushes him to spread his strikes around the enemy team. Rated 8/10 for defense and 6/10 for attack, Jarvan IV offers dependable engage, armor shredding, an attack speed aura, and a way to lock down a carry, more than steady sustained damage. He suits players who enjoy directing the fight. His moderate difficulty comes less from mechanical skill and more from judging when the knock-up window will swing the game and when it will backfire.
PJarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
QJarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
WJarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
EJarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
RJarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.
| HP | 640 |
| HP per level | 104 |
| Mana | 300 |
| Resource per level | 55 |
| Armor | 36 |
| Magic Resist | 32 |
| Attack Damage | 64 |
| Attack Speed | 0.658 |
| Move Speed | 340 |
| Attack Range | 175 |
| HP Regen | 8 |
| Resource Regen | 6.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Jarvan IV's results against each champion, imported from op.gg.
Jarvan IV is usually played in Top.
Jarvan IV is classified as Fighter / Tank and uses Mana as a resource.
Martial Cadence (Passive), Dragon Strike (Q), Golden Aegis (W), Demacian Standard (E), Cataclysm (R).
Yes — current Jarvan IV builds are listed above.
Sylvie, JunJia, re0, Tyrion, Yukino.

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