PSunlight
Damaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.
the Radiant Dawn
Whenever a team needs someone to open the fight, Leona steps up. She is the classic engage support, and she occasionally shows up in the top lane. Her defense rating sits at 8, she fights at melee range, and almost every ability in her kit applies heavy crowd control.
She opens with Zenith Blade, a sword of solar energy that hits everything along a line. The last champion it strikes is briefly rooted, and Leona lunges straight at them. Once she reaches the target, Shield of Daybreak charges her next basic attack with a stun, extending the lockdown. Those two spells together can pin a target down long enough for any ally to finish the job. Her Sunlight passive rewards exactly that: her damaging spells tag enemies, and allies who strike a tagged enemy spend the tag for extra magic damage. In practice, Leona makes her whole team hit harder.
Jumping into a crowd of enemies is only safe because of Eclipse. It provides damage reduction, armor and magic resistance, then explodes for damage and lengthens its duration if enemies are close by. The result is that she can hold ground in the middle of a fight much longer than her health bar would imply.
Solar Flare rounds out the kit as a long-range tool for starting fights or punishing an enemy engage. It fires a beam of solar energy that stuns foes caught in its center and slows those at its edges, and she can cast it to open a fight before she commits to her dash. Leona suits decisive players who want to control the pace of every skirmish and take pride in being the reason a teamfight starts at all.
PDamaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.
QLeona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.
WLeona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.
ELeona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.
RLeona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.
| HP | 646 |
| HP per level | 101 |
| Mana | 302 |
| Resource per level | 40 |
| Armor | 43 |
| Magic Resist | 32 |
| Attack Damage | 60 |
| Attack Speed | 0.625 |
| Move Speed | 335 |
| Attack Range | 125 |
| HP Regen | 8.5 |
| Resource Regen | 6 |
Imported from op.gg · updated every 48 hours.
Win rates are Leona's results against each champion, imported from op.gg.
Leona is usually played in Top or Support.
Leona is classified as Tank / Support and uses Mana as a resource.
Sunlight (Passive), Shield of Daybreak (Q), Eclipse (W), Zenith Blade (E), Solar Flare (R).
Yes — current Leona builds are listed above.
BeryL, Lehends, Delight, Hylissang, Cloud.

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