PMore Sparkles!
Zoe's next basic attack after casting a spell deals bonus magic damage.
the Aspect of Twilight
Zoe’s whole playstyle hinges on a single decision: when to pull the trigger. As a mid lane burst mage, she depends on Sleepy Trouble Bubble, which first makes a target drowsy and then puts them to sleep, stripping away magic resist and doubling the first instance of damage that wakes them. Once a sleep lands, Paddle Star! becomes the finisher. The missile can be redirected and grows stronger the longer it travels in a straight line, so Zoe repositions and sends a maximum-range Q into the target who can’t respond.
Portal Jump opens up those angles. It blinks her to a nearby spot and pulls her back automatically after one second. She can cast over walls, lengthen Paddle Star’s travel distance, or escape retaliation with it, but the forced return follows a predictable beat that opponents can learn and exploit. Her passive, More Sparkles!, adds bonus magic damage to her next attack after each spell, so she tends to slip auto attacks between casts during lane trades.
Spell Thief is Zoe’s unpredictable card. She takes remnants of enemy summoner spells and active items and uses them herself, and each summoner spell she casts earns bonus homing missiles. A borrowed Flash or Teleport can turn the outcome of a skirmish entirely.
Her downsides are the flip side of her strengths. With a 1/10 attack rating, she contributes very little when her skillshots whiff, and she has no real escape. Zoe suits creative players who like hunting angles and winning through positioning, surprise and precise single-target damage more than sustained teamfight output.
PZoe's next basic attack after casting a spell deals bonus magic damage.
QZoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.
WZoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.
ECauses the target to become drowsy, then fall asleep. While asleep, the target's Magic Resist is reduced. The first source of damage that breaks the sleep is doubled, up to a cap.
RBlink to a nearby position for 1 second. Then blink back.
| HP | 630 |
| HP per level | 106 |
| Mana | 425 |
| Resource per level | 25 |
| Armor | 21 |
| Magic Resist | 30 |
| Attack Damage | 58 |
| Attack Speed | 0.658 |
| Move Speed | 340 |
| Attack Range | 550 |
| HP Regen | 7.5 |
| Resource Regen | 8 |
Imported from op.gg · updated every 48 hours.
Win rates are Zoe's results against each champion, imported from op.gg.
Zoe is usually played in Mid.
Zoe is classified as Mage and uses Mana as a resource.
More Sparkles! (Passive), Paddle Star! (Q), Spell Thief (W), Sleepy Trouble Bubble (E), Portal Jump (R).
Yes — current Zoe builds are listed above.
Chovy, ShowMaker, Bdd, Knight, Scout.

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