PSpider Queen
Human Form: When Elise's abilities hit an enemy, she gains a dormant Spiderling.Spider Form: Basic attacks deal bonus magic damage and restore health to Elise.
the Spider Queen
Elise occupies two champions in a single slot. In human form she is a ranged mage who sieges from 550 range, powered by mana-based spells. Her ultimate, Spider Form, gives up that reach in exchange for movespeed, a swarm of Spiderlings, and an entirely separate melee moveset. Rated 9 for difficulty, she demands that the player keep two cooldown rotations in mind simultaneously and recognize precisely when each form is the better choice.
The standard sequence begins in human form. Neurotoxin deals damage scaled to the target’s current health, so it works well as an opener, and Cocoon stuns the first enemy it hits, opening the window she depends on. Each ability that lands stores a dormant Spiderling via her Spider Queen passive. Next she transforms. Venomous Bite lunges and grows stronger as the target’s health drops, the reverse of Neurotoxin, while Skittering Frenzy hastens her entire spider swarm and lets her spider-form attacks heal her.
Rappel is the kit’s escape and showpiece play. Elise and her Spiderlings rise into the air, then drop onto a target, which lets her sidestep key abilities or leap across obstacles. It explains why she plays so slippery even though she spends much of the game as a melee assassin.
In the mid lane she gets the most out of the stun-into-burst combo and strong one-on-one duels once her Spiderlings have built up. Her weaknesses are built into the design: she has no genuine ultimate damage boost, because her R slot is the transformation itself, and her fights hinge on successfully landing Cocoon. Elise suits players who like layered kits, quick switching between forms, and finishing off targets whose remaining health signals which form to pick.
PHuman Form: When Elise's abilities hit an enemy, she gains a dormant Spiderling.Spider Form: Basic attacks deal bonus magic damage and restore health to Elise.
QHuman Form: Deals damage based upon how high the target's Health is.Spider Form: Lunges at an enemy and deals damage based upon how low their Health is.
WHuman Form: Releases a venom-gorged Spiderling that explodes when it nears a target.Spider Form: Elise and her Spiderlings gain Attack Speed.
EHuman Form: Stuns the first enemy unit hit and reveals them if they are not stealthed.Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased.
RTransforms into a menacing spider, reducing her attack range in exchange for Move Speed, new abilities, and a Spiderling swarm that will attack her foes.
| HP | 620 |
| HP per level | 109 |
| Mana | 324 |
| Resource per level | 50 |
| Armor | 30 |
| Magic Resist | 30 |
| Attack Damage | 55 |
| Attack Speed | 0.625 |
| Move Speed | 330 |
| Attack Range | 550 |
| HP Regen | 5.5 |
| Resource Regen | 6 |
Imported from op.gg · updated every 48 hours.
Win rates are Elise's results against each champion, imported from op.gg.
Elise is usually played in Mid.
Elise is classified as Assassin / Mage and uses Mana as a resource.
Spider Queen (Passive), Neurotoxin / Venomous Bite (Q), Volatile Spiderling / Skittering Frenzy (W), Cocoon / Rappel (E), Spider Form (R).
Yes — current Elise builds are listed above.
Lehends, Jankos, Blaber, climber, Heng.

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