Rammus icon
Tank Mana

Rammus

the Armordillo

Attack 4/10
Defense 10/10
Magic 5/10
Difficulty 5/10
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A Current tier in Jungle · Patch 16.18.1 — view tier list

About Rammus

Rammus turns armor into a weapon. His passive, Spiked Shell, converts armor and magic resistance into bonus attack damage, and he earns a defense rating of 10, the top mark on the scale. Every defensive item he picks up also makes him hit harder, so the core idea is simple: stack toughness, deal more damage, and make attackers regret it.

Few champions open a fight as recognizably. Powerball sends Rammus barreling at enemies, speeding up as he goes, and his collision deals damage and slows whoever he hits. Next, Frenzying Taunt drags an enemy champion into attacking him head-on, and while Defensive Ball Curl is up his resistances rise sharply and damage bounces back onto those who strike him. Against champions who depend on auto-attacks, a taunted Rammus in a curled stance can kill the very player who went after him.

Finishing the sequence with Soaring Slam

Soaring Slam makes Rammus leap to a chosen area, dealing magic damage and slowing foes caught in it. If he casts it mid-Powerball, it adds a knockup near the center, so he can string together roll, slam, and taunt into a complete lockdown combo.

In the top lane, Rammus counters physical-damage teams especially well and gives marksmen a rough time. He suits players who like direct, high-impact engages and the payoff of winning fights just by being the one everyone attacks.

Rammus Abilities

Spiked Shell icon
P

Spiked Shell

Rammus gains bonus Attack Damage scaling with his Armor and Magic Resistance.

Q

Powerball

Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact.

Cooldown: 12/10.5/9/7.5/6 Cost: 60 Range: 300
W

Defensive Ball Curl

Rammus goes into a defensive formation, vastly increasing his Armor and Magic Resistance, and returning damage to enemies that attack him.

Cooldown: 7 Cost: 40 Range: 300
E

Frenzying Taunt

Rammus taunts an enemy champion or monster into a reckless assault against him.

Cooldown: 12 Cost: 50 Range: 325
R

Soaring Slam

Rammus hops into the air and slams down at a target area, dealing magic damage and slowing enemies. If cast while Rammus is in Powerball, Rammus knocks up enemies near the center as well.

Cooldown: 120/105/90 Cost: 100

Rammus Stats

HP645
HP per level100
Mana310
Resource per level33
Armor35
Magic Resist32
Attack Damage65
Attack Speed0.7
Move Speed335
Attack Range125
HP Regen8
Resource Regen7.85

Featured Rammus Skins

Rammus Builds

Jungle 52.10% win rate 1.43% selection rate 17,410 games Patch 16.18.1
Aftershock Flash Smite
Ability priority: Q › E › W

Imported from op.gg · updated every 48 hours.

Rammus Counters

Weak Against

Strong Against

Win rates are Rammus's results against each champion, imported from op.gg.

Professional Players Known For Rammus

Rammus FAQ

Rammus is usually played in Top.

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