PGift of the Drowned Ones
When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
the Bloodharbor Ripper
Pyke doesn’t play like a typical support. He carries a 9 in attack and a difficulty rating of 7, making him a melee assassin who happens to wear the support label. Instead of shields and heals, he focuses on executions and gold generation, and he occasionally shows up in mid lane.
His passive, Gift of the Drowned Ones, shapes how he survives. He can’t gain bonus maximum health from any source and receives bonus attack damage in its place. He also regenerates health from recent champion damage while he’s hidden from enemies. In practice, Pyke picks short, aggressive fights, slips out of sight to recover, and then dives right back in.
Bone Skewer gives him two options: a fast close-range stab or a charged pull that yanks an enemy toward him. It’s among the most dangerous hooks available to supports. Ghostwater Dive provides camouflage and a Move Speed boost that fades over time, which helps him roam into mid lane, flank during fights, and recover using his passive. Phantom Undertow combines mobility with crowd control: he dashes forward, and the phantom he leaves behind flies back to him, stunning any champion caught in its path.
Death From Below is his finisher. Pyke blinks to a target area and executes enemies below a health threshold, resetting the ability on a kill and giving bonus gold to a nearby assisting ally, so his takedowns still feed his carry. He’s best suited to aggressive, high-tempo players who prefer creating kills across the map to staying tied down in a single lane.
PWhen Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
QPyke either stabs an enemy in front of him or pulls an enemy towards him.
WPyke enters Camouflage and gains significant Move Speed that decays over time.
EPyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
RPyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.
| HP | 670 |
| HP per level | 110 |
| Mana | 415 |
| Resource per level | 50 |
| Armor | 37 |
| Magic Resist | 32 |
| Attack Damage | 62 |
| Attack Speed | 0.667 |
| Move Speed | 330 |
| Attack Range | 150 |
| HP Regen | 7 |
| Resource Regen | 8 |
Imported from op.gg · updated every 48 hours.
Win rates are Pyke's results against each champion, imported from op.gg.
Pyke is usually played in Support or Mid.
Pyke is classified as Support / Assassin and uses Mana as a resource.
Gift of the Drowned Ones (Passive), Bone Skewer (Q), Ghostwater Dive (W), Phantom Undertow (E), Death From Below (R).
Yes — current Pyke builds are listed above.
Keria, Hylissang, Labrov, Targamas, Busio.

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