PFrost Shot
Ashe's attacks slow their target, causing her to deal increased damage to these targets.Ashe's critical strikes deal no bonus damage but apply an empowered slow to the target.
the Frost Archer
Ashe gives up raw damage in exchange for control, and that bargain is the core of her identity. She’s a marksman with a 600 attack range who also gets played as a support, so she sits firmly in the utility carry group: every basic attack applies Frost Shot, which slows the target and boosts her damage against them, while her critical strikes skip the bonus damage and instead produce a stronger slow. No other ADC can apply crowd control just by auto-attacking.
Ranger’s Focus turns her attacks into stacks of Focus; once fully stacked, she can cast it to gain a burst of attack speed that makes every basic attack feel like a flurry. It’s her go-to damage spike for long fights and objective trades. Volley fires a fan of arrows that chips at enemies and pushes waves, spreading Frost Shot across several targets at once. Hawkshot is purely about information: a global hawk that scouts objectives, flanks and jungle positions without costing a ward. Enchanted Crystal Arrow is her signature long-range play, a straight ice missile that stuns the first champion it strikes, with a longer stun the farther it travels, and it slows everyone clustered around the point of impact.
In one carry slot, Ashe covers engage initiation, peeling and vision control. The price is mobility: she has no dash and no escape of any kind, so she relies heavily on careful positioning and her teammates to keep divers off her.
She pays off for players who prioritize setup over mechanical outplays: a long-range arrow to start a teamfight, a Hawkshot scouting the pit before Baron, and steady kiting backed by her passive slow. She’s forgiving to pick up but offers real strategic depth, which keeps her a popular first ADC for new players.
PAshe's attacks slow their target, causing her to deal increased damage to these targets.Ashe's critical strikes deal no bonus damage but apply an empowered slow to the target.
QAshe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration.
WAshe fires arrows in a cone for increased damage. Also applies Frost Shot.
EAshe sends her Hawk Spirit on a scouting mission anywhere on the map.
RAshe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion, stunning for longer the farther arrow has traveled. In addition, surrounding enemy units take damage and are slowed.
| HP | 610 |
| HP per level | 101 |
| Mana | 280 |
| Resource per level | 35 |
| Armor | 26 |
| Magic Resist | 30 |
| Attack Damage | 59 |
| Attack Speed | 0.658 |
| Move Speed | 325 |
| Attack Range | 600 |
| HP Regen | 3.5 |
| Resource Regen | 7 |
Imported from op.gg · updated every 48 hours.
Win rates are Ashe's results against each champion, imported from op.gg.
Ashe is usually played in ADC or Support.
Ashe is classified as Marksman / Support and uses Mana as a resource.
Frost Shot (Passive), Ranger's Focus (Q), Volley (W), Hawkshot (E), Enchanted Crystal Arrow (R).
Yes — current Ashe builds are listed above.
Ruler, BeryL, Massu, FenRir, About.

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