Jhin icon
Marksman Mage Mana

Jhin

the Virtuoso

Attack 10/10
Defense 2/10
Magic 6/10
Difficulty 6/10
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S Current tier in ADC · Patch 16.18.1 — view tier list

About Jhin

Jhin ignores most of what defines a marksman. His hand cannon, Whisper, shoots at a set attack speed and carries exactly four bullets, and the fourth one always crits and hits for extra damage. Rather than stacking attack speed and spraying shots, Jhin works more like a rhythm player: each fourth bullet is a moment, and nearly everything in his kit exists to make those moments land. He is usually played as a lane ADC, though he shows up in mid now and then.

Dancing Grenade ricochets across as many as four enemies and grows stronger with every kill, so it clears waves and also adds burst when trading. Deadly Flourish is a long-range cane shot that roots any champion Jhin has recently hit, caught in his lotus traps, or damaged alongside his allies, making it the follow-up that turns chip damage into kills. Captive Audience plants hidden lotus traps that slow and detonate, letting him hold river entrances and objective pits; downing a champion also drops a bonus trap under them.

Curtain Call

His ultimate reshapes Whisper into a shoulder-mounted mega-cannon that fires four crippling super shots from very far away, which suits finishing off runners or starting a fight with a slow from across the screen.

Jhin’s strengths are burst and the ability to pick off targets; his weakness is the fixed fire rate, which leaves him struggling to keep up sustained damage against tanks, and his defense rating is only 2. He suits players who enjoy deliberate, high-impact shots and map-wide trap play more than mechanical attack-speed duels, and he is a moderate-difficulty pick with a very distinctive pace.

Jhin Abilities

P

Whisper

Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.

Q

Dancing Grenade

Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.

Cooldown: 7/6.5/6/5.5/5 Cost: 40/45/50/55/60 Range: 550
W

Deadly Flourish

Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.

Cooldown: 12 Cost: 50/55/60/65/70 Range: 3000
E

Captive Audience

Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals. Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.

Cooldown: 2 Cost: 30 Range: 750
R

Curtain Call

Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.

Cooldown: 120/105/90 Cost: 100

Jhin Stats

HP655
HP per level107
Mana300
Resource per level50
Armor24
Magic Resist30
Attack Damage61
Attack Speed0.625
Move Speed330
Attack Range550
HP Regen3.75
Resource Regen6

Featured Jhin Skins

Jhin Builds

ADC 50.34% win rate 19.20% selection rate 236,826 games Patch 16.18.1
Fleet Footwork Flash Barrier
Ability priority: Q › W › E

Imported from op.gg · updated every 48 hours.

Jhin Counters

Weak Against

Strong Against

Win rates are Jhin's results against each champion, imported from op.gg.

Professional Players Known For Jhin

Jhin FAQ

Jhin is usually played in ADC or Mid.

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EN — English