PWay of the Hunter
Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
the Unforgotten
Yasuo rewards split-second dash weaving, but Yone takes the wind-swordsman idea in a more predictable direction. He is a top and mid lane fighter-assassin whose trades come in readable beats, yet his mixed damage is awkward to build against. He runs on Flow instead of mana, so his power comes from managing cooldowns and attack timing.
Way of the Hunter turns every second basic attack into magic damage and boosts his critical strike chance, which makes armor stacking a poor answer. Mortal Steel follows a stab, stab, then launch sequence: two hits fill Gathering Storm, and the third cast carries Yone forward on a gust that knocks enemies Airborne. Spirit Cleave sweeps a cone of damage and grants a shield that strengthens with each champion it hits, so he holds up well in the middle of a fight even with his 175 range.
Soul Unbound is what sets Yone apart from other bruisers. His spirit leaves his body with extra move speed, and when the spirit expires he returns to where he started, reproducing part of the damage he dealt while in spirit form. The result is a distinctive attack-and-reset cycle: push in, unleash a combo, then retreat to safety while the echo damage still lands. Fate Sealed completes the kit with a blink-slash to the far side of the last champion in a line, pulling every enemy it hits toward him. It makes an excellent teamfight opener when several targets are lined up.
Yone brings dependable knockup crowd control, hybrid damage and strong skirmishing to a team. He suits players who enjoy aggressive melee carry play built around clear choices, such as when to engage with E, how far to commit and when to pull back, more than raw mechanical speed.
PYone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
QThrusts forward, damaging all enemies in a line.On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.
WCleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.Spirit Cleave's cooldown and cast time scale with attack speed.
EYone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
RYone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
| HP | 620 |
| HP per level | 105 |
| Resource | 500 |
| Armor | 33 |
| Magic Resist | 32 |
| Attack Damage | 62 |
| Attack Speed | 0.625 |
| Move Speed | 345 |
| Attack Range | 175 |
| HP Regen | 7.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Yone's results against each champion, imported from op.gg.
Yone is usually played in Top or Mid.
Yone is classified as Fighter / Assassin and uses Flow as a resource.
Way of the Hunter (Passive), Mortal Steel (Q), Spirit Cleave (W), Soul Unbound (E), Fate Sealed (R).
Yes — current Yone builds are listed above.
Zeus, Zeka, Scout, Vladi, Dhokla.

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