
PSilver Stake
Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.
the Ashen Exorcist
Piloting Locke means fighting with your own health bar always in view. This melee assassin-mage hybrid plays mid lane and turns on-hit magic damage into kills. His Silver Stake passive scales each attack harder as the enemy’s health drops, so the whole plan is to push targets into that execution range and close them out before they can run.
The kit pays off for patient setup. Ritual Nails summons Soul Nails that damage and mark foes, and attacks that consume those marks add bonus damage, so a strong Locke builds up marks before committing to a fight. Ashen Pursuit is the engage tool: a teleport that flows into a dash, carrying him through enemies to his chosen target, which is useful for crossing the 125-range gap a melee champion has to close. Soul Ignition is the most unusual piece. It burns Locke himself, granting attack speed and move speed in exchange for his health, and later returns part of the damage he absorbed. The real skill is ending the fight before that self-inflicted damage starts to hurt.
Purgatory wraps the sequence with a thrown binding artifact that can outright execute low-health enemies. Sealing champions away also gives Locke extra power, so every kill fuels the next one. The weaknesses are built into the design: he hurts himself, must fight up close, and contributes little to his team when he falls behind. Locke suits players who like fast, all-in dueling, where managing resources means betting with their own life total.

PLocke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.

QLocke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks.

WLocke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect.

ELocke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through.

RLocke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.
| HP | 655 |
| HP per level | 109 |
| Mana | 280 |
| Resource per level | 70 |
| Armor | 32 |
| Magic Resist | 32 |
| Attack Damage | 58 |
| Attack Speed | 0.688 |
| Move Speed | 340 |
| Attack Range | 125 |
| HP Regen | 9 |
| Resource Regen | 7 |
Imported from op.gg · updated every 48 hours.
Win rates are Locke's results against each champion, imported from op.gg.
No professional players in our database list Locke as a signature champion choice yet.
Locke is usually played in Mid.
Locke is classified as Assassin / Mage and uses Mana as a resource.
Silver Stake (Passive), Ritual Nails (Q), Soul Ignition (W), Ashen Pursuit (E), Purgatory (R).
Yes — current Locke builds are listed above.

Gen.G defeated Invictus Gaming 3-0 in the first Worlds 2026 semifinal. The Korean champions controlled all three games and secured a place…

Riot Games has detailed a three-day Worlds Fan Fest at Pier 36 in Lower Manhattan. The programme combines a finals watch party,…

T1 and Karmine Corp meet in a best-of-five Worlds quarterfinal after splitting their major international meetings in 2026. Full Fearless Draft makes…

The final day of the Worlds 2026 Swiss Stage will decide the last three quarterfinal places. Movistar KOI face Karmine Corp, LOS…