Locke icon
Assassin Mage Mana

Locke

the Ashen Exorcist

Attack 6/10
Defense 4/10
Magic 2/10
Difficulty 5/10
Read Lore
Changed Locke was changed in patch 26.22 — see patch notes
B Current tier in Mid · Patch 16.18.1 — view tier list

About Locke

Piloting Locke means fighting with your own health bar always in view. This melee assassin-mage hybrid plays mid lane and turns on-hit magic damage into kills. His Silver Stake passive scales each attack harder as the enemy’s health drops, so the whole plan is to push targets into that execution range and close them out before they can run.

The kit pays off for patient setup. Ritual Nails summons Soul Nails that damage and mark foes, and attacks that consume those marks add bonus damage, so a strong Locke builds up marks before committing to a fight. Ashen Pursuit is the engage tool: a teleport that flows into a dash, carrying him through enemies to his chosen target, which is useful for crossing the 125-range gap a melee champion has to close. Soul Ignition is the most unusual piece. It burns Locke himself, granting attack speed and move speed in exchange for his health, and later returns part of the damage he absorbed. The real skill is ending the fight before that self-inflicted damage starts to hurt.

Finishing the ritual

Purgatory wraps the sequence with a thrown binding artifact that can outright execute low-health enemies. Sealing champions away also gives Locke extra power, so every kill fuels the next one. The weaknesses are built into the design: he hurts himself, must fight up close, and contributes little to his team when he falls behind. Locke suits players who like fast, all-in dueling, where managing resources means betting with their own life total.

Locke Abilities

Silver Stake icon
P

Silver Stake

Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.

Ritual Nails icon
Q

Ritual Nails

Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks.

Cooldown: 10/9/8/7/6 Cost: 70 Range: 950
Soul Ignition icon
W

Soul Ignition

Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect.

Cooldown: 18/17/16/15/14 Cost: 50/55/60/65/70 Range: 250
Ashen Pursuit icon
E

Ashen Pursuit

Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through.

Cooldown: 10 Cost: 30/40/50/60/70 Range: 425
Purgatory icon
R

Purgatory

Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.

Cooldown: 120/100/80 Cost: 100 Range: 1000

Locke Stats

HP655
HP per level109
Mana280
Resource per level70
Armor32
Magic Resist32
Attack Damage58
Attack Speed0.688
Move Speed340
Attack Range125
HP Regen9
Resource Regen7

Featured Locke Skins

Locke Builds

Middle 48.27% win rate 5.43% selection rate 66,490 games Patch 16.18.1
Electrocute Flash Ignite
Ability priority: Q › E › W

Imported from op.gg · updated every 48 hours.

Locke Counters

Weak Against

Strong Against

Win rates are Locke's results against each champion, imported from op.gg.

Professional Players Known For Locke

No professional players in our database list Locke as a signature champion choice yet.

Locke FAQ

Locke is usually played in Mid.

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EN — English