

Vex vs Vladimir Counter Pick
Matchup Summary
What the Data Means
With 648 games on patch 16.13.1, the result looks clear: Vex drops to a 46.9% win rate. Vladimir is one of the few mid picks without a mana bar. He relies on Crimson Rush instead, and Transfusion pulls life from whoever he hits, so the long attrition game that beats most mages has nothing to wear down.
Crimson Pact turns every 30 bonus health into 1 ability power, and every point of ability power into 1.6 bonus health. That means Vladimir can invest the same gold in either offense or defense. He begins at 2,470 health at level 18, compared with 2,358 before items stack the effect. Sanguine Pool makes him untargetable for two seconds, and Shadow Surge, which places a mark and then recasts into a dash, depends on exactly the timing that a two-second untargetable window disrupts. Vex has 100 more units of range, 550 to 450, and Doom ‘n Gloom applies fear through an empowered basic ability, though he has no dash for Vladimir to cut off. Hemoplague then increases all damage taken across an area before it detonates, which penalizes the quick exchanges she needs to come out ahead. Movement speed (335 vs. 330), attack damage (54 vs. 55) and base armor (23 vs. 24) keep the early minutes nearly even, so his passive economy usually decides the rest. With a difficulty rating of 7, he takes skill to play, and that is the realistic route for the losing side to open up.
FAQ
No — current data marks this as a counter matchup: Vladimir has the statistical edge. Vex wins 46.9% of the recorded games.
46.9% from Vex's perspective, measured on patch 16.13.1.
648 ranked games at Emerald rank and above, across all regions.
The current Vex build — items, runes and skill order from the same data set — is on the Vex build page.