

Vex vs Yone Counter Pick
Matchup Summary
What the Data Means
Across 919 games on patch 16.13.1, Vex posts a 58.5% win rate, a sample large enough to take seriously in mid. Yone works as a dash champion by design: Mortal Steel carries him forward once he has two stacks of Gathering Storm, Soul Unbound releases his spirit with bonus movement speed, and Fate Sealed teleports him behind the last champion in a line. Vex’s passive is built to answer exactly that.
- Doom ‘n Gloom fears and interrupts dashes, and it charges faster whenever a nearby enemy dashes.
- Yone hits with physical damage, so armor, not the magic resist most mid matchups call for, is the right defensive stat. His base armor of 33 climbs to 111.2, which makes him a stubborn target in return.
- He draws on Flow instead of mana, so cooldowns rather than a resource bar set his rhythm, and his 345 movement speed against 335 lets him choose the moment.
The losing scenario is easy to predict: spending an empowered ability on the wave leaves him with 590 health and 23 armor in front of a champion holding the Spirit Cleave shield, while Way of the Hunter adds magic damage to every second attack. Saving that same ability for the dash turns his engage into a free Shadow Surge reset against a difficulty rating of 8. Vex’s 550 attack range against his 175 means an interrupted approach often leaves him no way in at all.
FAQ
Yes — Vex holds the statistical advantage in this matchup. Vex wins 58.5% of the recorded games.
58.5% from Vex's perspective, measured on patch 16.13.1.
919 ranked games at Emerald rank and above, across all regions.
The current Vex build — items, runes and skill order from the same data set — is on the Vex build page.