

Xayah vs Seraphine Counter Pick
Matchup Summary
What the Data Means
Same reach, different results. Both champions attack from 525 range, but Seraphine carries far less body: 570 base health against Xayah’s 630, and 2,185 versus 2,449 at level 18. Even so, Xayah has only managed a 42.2% win rate across 536 games on patch 16.13.1.
Stage Presence explains much of that. Every third basic spell fires twice, and casting close to allies gives her next attack bonus magic damage and extra range, so a champion without a dash still comes out ahead in a long poke trade. High Note hits an area, Beat Drop slows movement along a line, and Surround Sound gives nearby allies a shield and haste, then heals them once she has shielded herself. Her damage is mixed, so Xayah has no single resistance worth stacking, and 96.4 armor at level 18 blunts only part of it. Encore charms everything it touches and resets its range on each champion it hits, so Featherstorm is better saved for that ultimate than spent on chip damage. Xayah’s way back is Clean Cuts into Bladecaller, since one root on a 2,185-health target can end the fight outright. Both use mana, both have 30 base magic resist, and both move at 330, so neither can back off a bad trade without paying for it. See Seraphine.
FAQ
No — current data marks this as a counter matchup: Seraphine has the statistical edge. Xayah wins 42.2% of the recorded games.
42.2% from Xayah's perspective, measured on patch 16.13.1.
536 ranked games at Emerald rank and above, across all regions.
The current Xayah build — items, runes and skill order from the same data set — is on the Xayah build page.