

Yunara vs Seraphine Counter Pick
Matchup Summary
What the Data Means
Seraphine’s third basic spell fires a second time, which turns poke that looks easy to survive into double damage on a steady rhythm. Stage Presence also gives her bonus magic damage and extra attack range after she casts near allies, so she is seldom fighting alone. Across 662 games on patch 16.13.1, she wins 41.1% of the time against Yunara, and the matchup is rated Hard.
On paper the stats favor the opponent, and that gap is what makes the result worth examining. Her range is 525 to Yunara’s 575, she starts with 570 health, and at level 18 she finishes with 2,185 against 2,460. Surround Sound is where the difference fades: it grants a shield and movement speed, then adds healing if the target already has a shield, cancelling out the chip damage an ADC builds up over a trade.
Once she is caught, the fight is over. Beat Drop slows movement along a line, and Encore charms while resetting its range each time it hits another champion. The answer Yunara has is Kanmei’s Steps, which provides move speed and ghosting, with the directional version unlocking only through her ultimate. Seraphine uses mixed damage, so resistances are awkward to plan around, and her 26 base armor is higher than most enemy mages carry, making a fast kill unrealistic.
FAQ
No — current data marks this as a counter matchup: Seraphine has the statistical edge. Yunara wins 41.1% of the recorded games.
41.1% from Yunara's perspective, measured on patch 16.13.1.
662 ranked games at Emerald rank and above, across all regions.
The current Yunara build — items, runes and skill order from the same data set — is on the Yunara build page.