The Story of Karma
Karma has walked through more lifetimes than any historian could hope to tally, and she remembers each one.
An Old Spirit in New Bodies
Karma is an ancient soul that keeps returning in fresh form, carrying every memory from the lives before. Her accumulated knowledge makes her perhaps the most vivid living example of Ionia‘s spiritual traditions, drawing on a power that even fellow Ionians like Irelia only partly grasp. Over her homeland’s recent upheavals she has also become a de facto guide. Nobody formally handed her that job, and she has never turned away from it.
What Peace Demands
Leading people through hard times seldom comes without a price, and Karma knows that any peace she secures may draw on her own well-being, and on the land she has vowed to defend, before the work is done. That strain between what harmony demands and what it costs her runs beneath all of her choices.
Her kit follows the same logic of holding back until the moment of release. Gathering Fire, her passive, reduces the cooldown on Mantra each time one of her damaging spells lands. Inner Flame bursts a sphere of spirit energy on impact, Focused Resolve binds and roots a foe who cannot escape in time, and Inspire encases an ally in a shield that also grants a speed boost. Mantra, unlocked at level one with no skill point needed, charges whichever of those three abilities she casts next — making patience her sharpest weapon.
Karma plays as a mage who can hold a lane or support a team with equal ease, drawing on mana like most Ionian spellcasters and switching between the two roles as readily as she moves from one life to the next. That flexibility, whether mechanical or spiritual, is essentially one trait in two forms.
GalleryKarma Art


