The Story of Sion
The Hero Noxus Would Not Let Die
Sion built his reputation by strangling a Demacian ruler with his bare hands for Noxus, a nation that judges a person’s value by raw power alone. His death ought to have closed that chapter. Noxus, however, would not let a champion of his stature stay in the grave, and it hauled him back into service, this time with almost nothing of his body intact.
What’s Left Behind the Armor
The Sion who came back is no longer the man Noxus once knew. His killing has lost any sense of who is an ally and who is an enemy, and the rough plating fastened to his decaying frame serves more to keep him from falling apart than to shield him. Between axe strokes he still grasps at fragments of his former self, yet the decorated warrior and the weapon Noxus brought back have drifted apart.
That unsteadiness is visible in his combat style. Decimating Smash pays off for those who wait: hold the charge long enough and the swing sends enemies flying. Soul Furnace grants a shield he can set off whenever he likes, and each takedown while it lasts permanently raises his maximum health, a disturbing kind of growth fed by slaughter. Roar of the Slayer strips away armor and slows anything it hits, while Unstoppable Onslaught hurls him forward in one direction, faster the longer he keeps going. Even death does not fully halt him. His passive, Glory in Death, revives him for a short time after he falls, letting him strike furiously and heal from the damage dealt before his body finally collapses for good. This captures what he has become: a soldier who can no longer tell where fighting ends and being dead begins. Classed as both a Tank and a Fighter, Sion is designed for the top lane, and all of his abilities run on Mana rather than the fury or energy many other bruisers depend on, a strange remnant of discipline in an otherwise mindless killer.
GallerySion Art


