

Talon vs Locke Counter Pick
Matchup Summary
What the Data Means
Across 1,736 recorded games on patch 16.13.1, this jungle matchup is well sampled and clearly one-sided: Talon wins 60.3% of the time and is rated Easy. Both champions are melee with 125 range and both deal physical damage, so the result comes down to raw statlines and which kit gets used first.
The base numbers:
- Attack damage: 68 for one side versus 58 for the other at level one, a ten-point difference that shapes every early trade.
- Health: 658 to 655 at the start, and 2,511 to 2,508 at level 18. The gap is effectively zero, so the damage edge is never cancelled out.
- Magic resistance: 36 against 32, a detail that counts because Silver Stake deals its bonus damage as magic.
Locke’s way back into the fight depends on missing health. Silver Stake scales off it and Purgatory can execute, so backing away at low health carries more risk than normal. Shadow Assault, which grants invisibility and bonus move speed, is the cleanest way to escape, since Talon’s 335 move speed is slower than Locke’s 340 and a plain retreat hands over ground. Assassin’s Path across terrain is the other dependable exit. Ashen Pursuit is a one-time commitment on his side, so it can be baited out first. Soul Ignition is his tempo tool, giving attack speed and move speed in exchange for self-damage, which fits a champion who wants the fight to drag on. Full statlines are on the Locke champion page.
FAQ
Yes — Talon holds the statistical advantage in this matchup. Talon wins 60.3% of the recorded games.
60.3% from Talon's perspective, measured on patch 16.13.1.
1,736 ranked games at Emerald rank and above, across all regions.
The current Talon build — items, runes and skill order from the same data set — is on the Talon build page.