

Veigar vs Azir Counter Pick
Matchup Summary
What the Data Means
Azir earns a 9 out of 10 for difficulty, and nearly all of that comes from positioning his soldiers. Arise! takes the place of his basic attack when enemies are within soldier range, Conquering Sands pushes the soldiers ahead, and Shifting Sands only pays off if he is already standing somewhere useful. Event Horizon exploits exactly that habit: a cage that stuns whatever steps over its border, laid on the ground he must dash through. On patch 16.13.1, Veigar sits at a 59.0% win rate across 249 games.
Their attack ranges are close, 550 versus 525, and neither is sturdy at level 1, with 575 health against 580 and both spending Mana on every cast. So the matchup is decided by what happens after the stun. Phenomenal Evil Power gains lasting stacks whenever a spell hits a champion or Baleful Strike kills a unit, and Primordial Burst turns lost health into extra damage. A single emperor caught at three-quarters health often ends up dead. Azir’s mixed damage pushes Veigar to divide his defensive purchases, and Azir’s 25 base armor, reaching 110 at level 18, beats Veigar’s 18 and 106.4. Still, Veigar’s 30 magic resistance against Azir’s 32 is where the burst really connects. Shurima’s Legacy allows Azir to raise the Disc of the Sun from any destroyed turret, stretching his zone late in the game, while Emperor’s Divide remains his reset: a charging line of soldiers that shoves the mage out of his own cage. Veigar is rated 7.
FAQ
Yes — Veigar holds the statistical advantage in this matchup. Veigar wins 59.0% of the recorded games.
59.0% from Veigar's perspective, measured on patch 16.13.1.
249 ranked games at Emerald rank and above, across all regions.
The current Veigar build — items, runes and skill order from the same data set — is on the Veigar build page.