

Veigar vs Xerath Counter Pick
Matchup Summary
What the Data Means
With 1,031 games logged, the trend is consistent: Veigar’s win rate sits at 45.2% on patch 16.13.1.
Xerath reaches 525 range, which is less than the 550 of his opponent, yet that gap hardly matters. Arcanopulse sends a long beam through every target along its line, Eye of Destruction rains slowing projectiles from well beyond any danger, and Rite of the Arcane roots his foe while he keeps landing long-range hits. He never needs to step into Event Horizon, the one ability that forces a fight on Veigar‘s preferred terms. Shocking Orb works as a stun aimed at anyone trying to set one down.
Building stacks is harder too. Baleful Strike must be cast at minions from positions the artillery mage already controls, while Mana Surge restores his resource on regular attacks and cuts its cooldown each time he gets a kill. Both abilities deal magic damage, so both champions invest in the same defensive stat, and neither benefits from a shared build path. Movement speed is the same at 340. Xerath has slightly more base health, 596 against 580, and 22 base armor compared with 18, but at level 18 their totals land within twenty points, 2,398 and 2,416. Difficulty is rated 8 and 7. Across that many games the reason is clear: one champion deals its damage in a single burst that demands proximity, while the other delivers it in steady installments from a distance.
FAQ
No — current data marks this as a counter matchup: Xerath has the statistical edge. Veigar wins 45.2% of the recorded games.
45.2% from Veigar's perspective, measured on patch 16.13.1.
1,031 ranked games at Emerald rank and above, across all regions.
The current Veigar build — items, runes and skill order from the same data set — is on the Veigar build page.