

Vex vs Riven Counter Pick
Mid 60.9% Win Rate (Vex) 192 games Patch 16.13.1 Easy for Vex
Matchup Summary
What the Data Means
Riven’s whole offense depends on mobility. Broken Wings fires three times and knocks enemies back on the third, Valor lunges ahead and shields her from incoming damage, and Blade of the Exile lengthens her attack reach to finish a fight. The Vex passive is designed to punish exactly that, and across 192 games on patch 16.13.1 it produces a 60.9% win rate.
- Doom ‘n Gloom cancels dashes on contact and charges faster the more a nearby enemy dashes, so Riven can’t close the gap without setting it off.
- Range: 550 versus 125. Until her ultimate is active, she has no ranged damage, so poke trades swing heavily in one direction.
- Resources: Riven spends nothing, meaning a botched engage only costs her cooldowns, while Vex has to budget mana to keep Personal Space ready for every attempt.
- Durability: 630 base health and 33 armor against 590 and 23, plus 340 movement speed versus 335, so a fear that whiffs usually leaves a dead mage behind.
- Execution: a difficulty rating of 8 means her combo timing has to hold up under the slow zone from Looming Darkness, and the win rate reveals how often it manages to.
- Scaling: 2,330 health at level 18 against 2,358 narrows the durability gap late, yet 107.8 armor versus 98.7 keeps her the sturdier body in a straight fight.
- Passive: Runic Blade builds up on ability casts and is spent through basic attacks, so she has to stay within melee range while the slow still lingers on the ground.
FAQ
Yes — Vex holds the statistical advantage in this matchup. Vex wins 60.9% of the recorded games.
60.9% from Vex's perspective, measured on patch 16.13.1.
192 ranked games at Emerald rank and above, across all regions.
The current Vex build — items, runes and skill order from the same data set — is on the Vex build page.