

Yone vs Ziggs Counter Pick
Matchup Summary
What the Data Means
Hexplosive Minefield turns the ground between the two champions into a toll booth. Mines slow whoever touches them and hit harder when several go off on the same target in sequence, so Yone must get across that field with 175 attack range against 550 before any of his own kit comes into play. The 189-game sample from patch 16.13.1 is small, so read 43.4% for Yone as a hint about direction, not a final answer.
Satchel Charge is the tougher counter. Its delayed blast throws him backward, meaning an approach that gets past the mines can still be reversed by a single detonation. Short Fuse then keeps a bonus magic damage attack ready between casts, and each ability use shaves time off its cooldown, so the poke never truly stops. Bouncing Bomb also clears waves from out of Yone’s reach, stripping away the minion cover Soul Unbound usually relies on.
The damage type shapes the build. Ziggs deals pure magic damage, so magic resistance becomes the right early purchase instead of the armor most opponents reach for; Yone’s starting 32 base magic resistance won’t be enough on its own. On the other side, Ziggs is fragile at 21 armor and slow at 325 move speed versus 345, while his 2,408 health at level 18 nearly matches the 2,405 Yone reaches. The matchup is settled by whether Yone gets across the field at all, not by what happens afterward.
FAQ
No — current data marks this as a counter matchup: Ziggs has the statistical edge. Yone wins 43.4% of the recorded games.
43.4% from Yone's perspective, measured on patch 16.13.1.
189 ranked games at Emerald rank and above, across all regions.
The current Yone build — items, runes and skill order from the same data set — is on the Yone build page.