Teemo
Naafiri
VS

Teemo vs Naafiri Counter Pick

Jungle 44.2% Win Rate (Teemo) 188 games Patch 16.13.1 Hard for Teemo

Matchup Summary

Perspective
Teemo
Opponent
Naafiri
Role
Jungle
Type
Naafiri counters Teemo
Win Rate
44.2% for Teemo
Sample Size
188 ranked games
Patch
16.13.1
Source
op.gg ranked data · refreshed every 48h

What the Data Means

Blinding Dart is a weak choice in this matchup, because We Are More summons packmates that go after whatever Naafiri is attacking. A dart aimed at the champion herself leaves you chewed on by the pack. Teemo currently holds 44.2% across 188 games on patch 16.13.1, and the champion is rated hard.

On paper Naafiri is the lighter frame: 610 HP and 28 armor at level one, rising to 2,395 HP and 99.4 armor at eighteen. Teemo begins at 615 and 24, climbing to 2,383 and 100.5. Her damage is entirely physical and lands in one brief burst rather than trickling in as on-hit poison over several seconds. Darkin Daggers apply bleed and then add bonus damage to a target that is already bleeding, while Eviscerate lunges through an area, damages it and restores the packmates to full health.

The hard part is execution. Naafiri’s difficulty index sits at 2 while Teemo’s is 6, so the simpler kit ends up with the edge. The Call of the Pack grants brief untargetability alongside extra move speed and attack damage, on a 340 base against Teemo’s 330, and Hounds’ Pursuit can be recast once after a takedown. Teemo’s workable plan is to hold 500 units of distance, place mushrooms behind the walls of whichever camp he is clearing, and avoid the straight fight until the packmates have been used up. Full ability numbers are on the Naafiri profile.

FAQ

No — current data marks this as a counter matchup: Naafiri has the statistical edge. Teemo wins 44.2% of the recorded games.

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