

Teemo vs Nasus Counter Pick
Matchup Summary
What the Data Means
Wither answers nearly everything Teemo brings with a single ability. It slows both movement and attack speed, so Move Quick loses its purpose, and the on-hit poison from Toxic Shot is blunted by the same cast. Teemo’s results reflect that: 40.5% win rate across 116 games on patch 16.13.1.
- Movement: Nasus starts at 350 base movement speed to Teemo’s 330, meaning the champion applying the slow is also the quicker one.
- Sustain: Soul Eater gives permanent life steal, so small amounts of damage that would tip a long fight get won back over his next few hits.
- Damage: Spirit Fire strips armor from anything caught inside it. Teemo has 24 armor at level one and 100.5 at level eighteen, against 67 base attack damage.
- Scaling: Fury of the Sands adds bonus health and attack range on top of 2,418 HP and 113.9 armor at level eighteen.
Both champions are rated 6 on the difficulty index, so mechanical skill is not what separates them. The imbalance comes from a Siphoning Strike that keeps growing and a mix of damage types that armor by itself cannot soak up. Across 116 games the sample is limited, but a gap of almost ten points is well beyond ordinary variance. The workable answer is to keep your distance, place mushrooms along the paths you will take in, and contest objectives with your team instead of going it alone. For a deeper breakdown of that scaling, see the Nasus profile.
FAQ
No — current data marks this as a counter matchup: Nasus has the statistical edge. Teemo wins 40.5% of the recorded games.
40.5% from Teemo's perspective, measured on patch 16.13.1.
116 ranked games at Emerald rank and above, across all regions.
The current Teemo build — items, runes and skill order from the same data set — is on the Teemo build page.