Corki icon
Marksman Mage Mana

Corki

the Daring Bombardier

Attack 8/10
Defense 3/10
Magic 6/10
Difficulty 6/10
Read Lore
Changed Corki was changed in patch 26.22 — see patch notes
C Current tier in ADC · Patch 16.18.1 — view tier list

About Corki

Corki sits in an unusual spot as a marksman whose damage comes from physical, magic, and true sources at once, which makes building against him awkward for anyone stacking armor or magic resist. Hextech Munitions turns a slice of his basic attacks into extra true damage, so even plain autoattacks get past defensive stats. That blend is what defines him as a caster-marksman who can be played as either an ADC or a mid laner.

He works best by poking rather than by sustaining damage over long fights. Missile Barrage builds up rockets over time and lets him fire explosive missiles from far away, and every third shot is a Big One that deals considerably more damage. Deciding when to burn through the missile supply in skirmishes and when to hold Big Ones for pick-offs is an ongoing micro choice. Phosphorus Bomb deals area magic damage and exposes enemies where it lands, so it also checks brush and counters stealthed targets, a utility few carries can match.

Valkyrie is his only mobility ability: a brief flight that leaves a fiery trail in its wake. It can reposition him, help him escape, or carry him into a dive, but the long cooldown makes every cast a real commitment, and a Corki who charges in without a plan seldom gets out. At close range, Gatling Gun fires a cone that strips both armor and magic resist, boosting his own hybrid damage and feeding his team’s damage into anyone caught inside it.

Corki plays best from mid range, where he can weave in autos and Gatling while staying close enough to back off with Valkyrie. Players who enjoy managing resources and siege-style poke will find him a distinct alternative to the usual crit marksmen.

Corki Abilities

P

Hextech Munitions

A percentage of Corki's basic attack damage is dealt as bonus true damage.

Q

Phosphorus Bomb

Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.

Cooldown: 9/8.5/8/7.5/7 Cost: 60/65/70/75/80 Range: 825
W

Valkyrie

Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.

Cooldown: 20/18/16/14/12 Cost: 80/85/90/95/100 Range: 600
E

Gatling Gun

Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.

Cooldown: 12 Cost: 50/55/60/65/70 Range: 600
R

Missile Barrage

Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.

Cooldown: 2 Cost: 35 Range: 1225

Corki Stats

HP610
HP per level100
Mana350
Resource per level40
Armor27
Magic Resist30
Attack Damage52
Attack Speed0.644
Move Speed325
Attack Range550
HP Regen5.5
Resource Regen7.4

Featured Corki Skins

Corki Builds

ADC 50.44% win rate 3.82% selection rate 47,081 games Patch 16.18.1
Conqueror Flash Barrier
Ability priority: Q › E › W

Imported from op.gg · updated every 48 hours.

Corki Counters

Weak Against

Strong Against

Win rates are Corki's results against each champion, imported from op.gg.

Professional Players Known For Corki

Corki FAQ

Corki is usually played in ADC or Mid.

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