
PColossal Smash
Every few seconds, Galio's next basic attack deals bonus magic damage in an area.
the Colossus
Galio is a tank-mage hybrid who can be played mid or top, and his whole approach rests on showing up where the fighting is and making the enemy spend their attacks on him rather than on their carries. He scores a 10 out of 10 for defense and deals solid magic damage. In exchange for little personal carry potential, he offers strong control in team fights, and he is rated a moderate difficulty to pick up.
In lane he leans on Winds of War, which launches two windblasts that merge into a big tornado that keeps dealing damage over time. It clears minion waves well, pokes effectively, and helps him push a lane and find roaming chances. His passive, Colossal Smash, lets a basic attack periodically unleash area magic damage, which gives his short melee trades some real bite. The main combo opens with Justice Punch: he hops backward, then charges, and the first enemy champion he hits gets knocked into the air. From there he moves into Shield of Durand, a charged stance that taunts nearby enemies and hurts them at the same time. Chaining E into W pins several opponents down while Galio absorbs the damage aimed at them.
What really sets him apart is Hero’s Entrance. He tags an ally’s location, gives every ally in the zone a magic shield, then slams into the ground and launches the enemies around him. A skirmish in a side lane or a dive onto his carry can turn into a counter-engage in an instant, so opponents are forced to keep checking where he is.
Galio fits players who want to create plays through crowd control instead of chasing damage numbers. Reading the map, stopping engages, and winning fights by staying nearly impossible to kill in the middle of them is where he shines. The trade-off is that his strongest abilities are telegraphed and charge up, so skilled opponents can dodge them or bait them out.

PEvery few seconds, Galio's next basic attack deals bonus magic damage in an area.
QGalio fires two windblasts that converge into a large tornado that deals damage over time.
WGalio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.
EGalio will briefly step back and charge, knocking up the first enemy champion he encounters.
RGalio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.
| HP | 600 |
| HP per level | 126 |
| Mana | 410 |
| Resource per level | 40 |
| Armor | 24 |
| Magic Resist | 32 |
| Attack Damage | 59 |
| Attack Speed | 0.625 |
| Move Speed | 340 |
| Attack Range | 150 |
| HP Regen | 8 |
| Resource Regen | 9.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Galio's results against each champion, imported from op.gg.
Galio is usually played in Top or Mid.
Galio is classified as Tank / Mage and uses Mana as a resource.
Colossal Smash (Passive), Winds of War (Q), Shield of Durand (W), Justice Punch (E), Hero's Entrance (R).
Yes — current Galio builds are listed above.
Chovy, Flip, Hwichan, Angel, Nia1.

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