PBerserker Rage
Olaf gains Attack Speed and Life Steal based on his missing Health.
the Berserker
Olaf poses a blunt question: what if a bruiser just won’t go down? Ragnarok gives him bonus armor and magic resist passively, and when activated it renders him immune to disables for as long as he keeps swinging at enemies. That turns the crowd control that usually keeps divers off backline carries into dead weight, and it defines him as a top-laner who locks onto a target and chases it down no matter what.
His offense is about grinding pressure instead of short bursts. Undertow hurls an axe that deals damage, slows, and strips armor from every enemy along its path, and retrieving the axe resets its cooldown. Experienced Olaf players keep chucking axes while they pursue, leaving their targets slowed almost nonstop. Reckless Swing turns some of his own health into true damage that bypasses resistances, and it returns the spent health when it kills, so tanks who piled on armor expecting safety often find themselves in serious trouble.
The berserker theme works in practice. Berserker Rage boosts attack speed and life steal according to how much health he has lost, so Olaf deals his heaviest damage when he is close to dying. Tough It Out adds more attack speed along with a shield, which lets him intentionally brawl at low health, right when his passive is at its strongest. Opponents have to decide whether to press a player who may be one hit from falling over.
He is mechanically straightforward and carries a low difficulty rating, but he rewards bold commitment and good timing on when to engage. Players who enjoy all-in duels, true damage that shreds tanks, and pushing through a chain of five stuns to reach the enemy carry will feel right at home.
POlaf gains Attack Speed and Life Steal based on his missing Health.
QOlaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.
WOlaf's Attack Speed is increased and he gains a Shield.
EOlaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
ROlaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.
| HP | 645 |
| HP per level | 119 |
| Mana | 316 |
| Resource per level | 50 |
| Armor | 35 |
| Magic Resist | 32 |
| Attack Damage | 68 |
| Attack Speed | 0.72 |
| Move Speed | 350 |
| Attack Range | 125 |
| HP Regen | 6.5 |
| Resource Regen | 7.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Olaf's results against each champion, imported from op.gg.
Olaf is usually played in Top.
Olaf is classified as Fighter / Tank and uses Mana as a resource.
Berserker Rage (Passive), Undertow (Q), Tough It Out (W), Reckless Swing (E), Ragnarok (R).
Yes — current Olaf builds are listed above.
Jankos, Acrozo, Adam, Adniel, Cha0s.

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