PFired Up!
Milio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target.
The Gentle Flame
Milio is an enchanter support built around a single goal: keeping his carry in the fight and dealing damage. His passive, Fired Up!, empowers any ally his spells touch, granting a burst of bonus damage and a burn on their next attack. That means each heal, shield, or buff he hands out also works as a small damage boost. Nearly every game he plays is in the support role, and he works best beside ranged attackers who make use of the extra reach he provides.
Cozy Campfire is the core of his teamfight role: it creates a zone that restores health to allies inside it and extends their attack range, and the zone trails the nearest ally to the cast point. A marksman who stands within the campfire can outrange enemy carries while healing through harassment. Warm Hugs grants a two-charge shield along with extra movement speed, which helps when peeling divers off a carry and when speeding up engages or escapes.
For all his gentle kit, Milio brings real offensive threat. Ultra Mega Fire Kick sends an enemy flying backward, then drops the ball onto the area to deal damage and slow whoever is caught there. Knockback is rare on an enchanter, so it serves well both for setting up poke and for protecting himself. His ultimate, Breath of Life, heals every ally in range and strips crowd control from them; against teams stacking chain CC, a single well-timed R can cancel an entire engage.
Rated 2 for attack and 4 for defense, Milio offers little on his own and is fragile if he is caught without Warm Hugs, so his worth depends entirely on the team around him. He appeals to players who like reading fights a half-second early: clearing a crucial stun, moving the campfire onto the right ally, or kicking a diver away at exactly the right moment.
PMilio's abilities enchant allies on touch, making their next damage deal a burst of extra damage and burn the target.
QKick a ball that knocks back an enemy. The ball launches upward on hit and falls toward the enemy, damaging and slowing enemies in the area upon impact.
WCreate an empowering zone that heals allies and increases attack range to those inside. The zone follows the ally nearest to the cast point.
EMilio tosses a shield to an ally, temporarily increasing their movement speed. This ability has 2 charges.
RMilio unleashes a wave of soothing flames that heal and remove crowd control effects from allies in range.
| HP | 560 |
| HP per level | 88 |
| Mana | 365 |
| Resource per level | 43 |
| Armor | 26 |
| Magic Resist | 30 |
| Attack Damage | 48 |
| Attack Speed | 0.625 |
| Move Speed | 330 |
| Attack Range | 525 |
| HP Regen | 5 |
| Resource Regen | 11.5 |
Imported from op.gg · updated every 48 hours.
Win rates are Milio's results against each champion, imported from op.gg.
Milio is usually played in Support or Mid.
Milio is classified as Support / Mage and uses Mana as a resource.
Fired Up! (Passive), Ultra Mega Fire Kick (Q), Cozy Campfire (W), Warm Hugs (E), Breath of Life (R).
Yes — current Milio builds are listed above.
Cloud, Minous, Peter, Quantum, Hang.

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