PFey Feathers
Rakan periodically gains a shield.
The Charmer
Rakan is a mobile engage support built around showing up where the enemy least expects him and slipping away before they can respond. His 8 magic rating sits on a champion that does little sustained damage, so his value comes from utility: shields, heals, knockups and charms, all delivered while he keeps moving.
Battle Dance drives that movement. He glides to an allied champion, shields them on landing, and can cast it again for free a short time later, which lets him plunge into a fight and retreat along the thread connecting him to his team. Grand Entrance supplies the hit: a dash that launches every enemy around his landing spot into the air, the familiar Rakan move that converts a defensive stance into an immediate brawl. Combined, he can dive in, knock enemies up, and dance back out before anyone retaliates.
The Quickness carries this into teamfights. It grants move speed and, as he passes through enemies, charms and damages each one he touches, so the ultimate rewards threading through as many foes as possible instead of focusing a single target. Gleaming Quill finishes the kit by hurling a feather that, upon hitting a champion or epic monster, lets him heal nearby allies. Fey Feathers passively regenerates a personal shield, giving him the margin to take the risky angles he relies on.
The downsides come with the role. Without allies to Battle Dance toward, his escape options disappear, and his low attack and defense ratings make overextending costly. Rakan suits players who see support as a playmaking job: landing multi-target knockups at the right moment, chaining charms, and relying on positioning rather than raw stats.
PRakan periodically gains a shield.
QFlings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.
WDashes to a location, knocking up nearby enemies on arrival.
EFlies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
RGains Move Speed, charming and dealing magic damage to enemies touched.
| HP | 610 |
| HP per level | 99 |
| Mana | 315 |
| Resource per level | 50 |
| Armor | 30 |
| Magic Resist | 32 |
| Attack Damage | 62 |
| Attack Speed | 0.635 |
| Move Speed | 335 |
| Attack Range | 300 |
| HP Regen | 5 |
| Resource Regen | 8.75 |
Imported from op.gg · updated every 48 hours.
Win rates are Rakan's results against each champion, imported from op.gg.
Rakan is usually played in Support.
Rakan is classified as Support and uses Mana as a resource.
Fey Feathers (Passive), Gleaming Quill (Q), Grand Entrance (W), Battle Dance (E), The Quickness (R).
Yes — current Rakan builds are listed above.
Delight, ON, MISSING, Mikyx, Hylissang.

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